Being a (pure evil) business developer #5: some post-E3 thoughts
Dear readers, It's been quite a while since I last wrote, but you'll have to forgive me about that. Never in the history of iFun4all we were as busy, as during the last more-than-a-month period and it's my great pleasure to announce that we've signed an amazing deal with Microsoft to solely develop a
Break On Through (To The Other Side)
It's been eight years since wonderful Kieron Gillen said his farewells to videogame criticism, cautioning all aspiring writers that "games journalism isn’t a career for life yet". The main takeaway from his (still excellent, still timely) final post on the subject is that only a passionate fool would stick with this career for
Being a (pure evil) business developer #4: The dark art of negotiations
Hello again dear readers, I hope I find you in good health! This week I'm going to talk a little bit about one of the most common and important action every business developer undertakes really often - negotiations! The very word "negotiations" sound like you're a powerful person, who makes important decisions. You know: presidents,
Game porting – blog
Video games porting – satisfy all players. Not as easy, as you may think! Platform wars raged since the beginning of Earth. Players always prize and glorify the console they own, saying it’s unique and has soul, while all the others are a bunch of crap. “How do they play on such a
Being a (pure evil) business developer #3: How to get my job?
Hello dear readers! Last week i've already wrote couple of introductory words and described crucial skills every business developer needs to have, as well as usual tasks we, business developers, have to perform. Still, I realize that a short blog post is definitely not enough to describe all the secrets of my job. Damn,