Description
MEET THE CLEANERS!
Serial Cleaners is a single-player stealth action crime story in which you alternate between playing four eccentric mob cleaners taking on the bloodiest jobs the carefree 1990s had to offer. If you remember the nineties differently, their dirty work is the reason why.
History
The company has been founded in 2009 as iFun4all. On April 9, 2019, we announced launching a new brand – Draw Distance, which in time will become the new name of our company. Draw Distance symbolizes a new philosophy behind the company’s activities and aspirations – we aim to become a renowned developer of true indie gems, visually breathtaking multiplatform titles with rich story and engaging gameplay. Currently we’re working on several games, including fully licensed Vampire: The Masquerade – Shadows of New York, a stand-alone DLC for our Vampire: The Masquerade – Coteries, Serial Cleaners, a sequel to an indie hit Serial Cleaner, as well as other, unannounced projects.
Factsheet
Developer:
Draw Distance
Based in Krakow, Poland
Release date:
2021
Website:
https://drawdistance.dev
Regular Price:
$ TBA
€ TBA
Features
- Uniquely twisted fantasy – clean murder scenes as professionals, hired by increasingly dangerous criminals.
- Arcade-style stealth – low entry barrier, focus on experimenting and expressing yourself through the methods you pick to solve problems. Plus, a slapstick touch: if there’s one thing you can be sure of, it’s that cleaning up corpses and viscera always results in one bloody mess.
- Four unique characters – four different playstyles focusing on different aspects of the game, four conflicting worldviews.
- 90s New York City – all the iconic locales you remember from the movies of that era. Not just all the colorful, kitschy and nostalgic places you can think of, but also the seedy underbelly and all the associated rot.
- A story that offers both carefree thrills and a mature subtext – not just a pulpy 90s intrigue full of dark humor, but also a reckoning with the nineties as they were, not just how we remember them.
- Non-linear storytelling methods – inspired by movies such as “Reservoir Dogs”, “Pulp Fiction” and “Usual Suspects”
- Unique style – eye-catching art direction inspired by Jean-Michel Basquiat and postmodernism in general.
- Incredible soundtrack – a collage of wildly different 90s styles: among them, industrial metal, alternative rap, rave, cheesy commercial music and nostalgic funky 70s throwbacks.
Videos
Reveal Teaser
Logo
Selected Articles
- “We’re excited to see what Draw Distance has in store for us in this tale of cleaning up after criminals.”
– Jeremy Peel, GamesRadar+ - “Serial Cleaners dev tells us about new playable characters, 90s influences, and increased stealth focus.”
– James O’Connor, Gamespot
Monetization Permission
Draw Distance allows for the contents of Serial Cleaners to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Serial Cleaners is legally & explicitly allowed by Draw Distance. This permission can be found in writing at https://drawdistance.dev/serial-cleaners-press-kit/
Vampire The Masquerade Coteries Of New York Credits
GAME CONCEPT
Krzysztof Zięba
PROGRAMMING
Karol Stola
Bartłomiej Szydło
Artur Sołek
GAME DESIGN
Krzysztof Zięba
Aleksander Borszowski
STORY
Krzysztof Zięba
Aleksander Borszowski
Kamil Krupiński
WRITING
Krzysztof Zięba
Aleksander Borszowski
Andrzej Mądrzak
Juhana Pettersson
CONCEPT & CHARACTER ART
Rafał Gosieniecki
ENVIRONMENT ART & PAINTINGS
Filip Odzierejko
CHARACTER ANIMATION
Wojciech Kisielewski
ENVIRONMENT ANIMATION
Radikal Studio:
Kuba Sobek
Michał Machowina
Adam Kubrakiewicz
Tomasz Wikliński
UI/UX DESIGN
Jarosław Korczak
Andrzej Kolarski
IMPLEMENTATION
Krzysztof Zięba
Monika Chmura
Krzysztof Szczudłowski
ADDITIONAL ART AND ANIMATION
Andrzej Kolarski
Mateusz Kosela
Paweł Hordyniak
Marzena Piwowar
Sylwia Gaweł
ADDITIONAL CODING
Łukasz Pająk
MUSIC
Arkadiusz Reikowski
Brunon Lubas
SOUND DESIGN
Andrzej Janicki
PHOTOS OF NEW YORK CITY
Iryna Zahn
Rob Zahn
NEW YORK CONSULTANTS
Rob Zahn
Jeffrey Dieterle
Genevieve Chapin
Stefan Paolini
Leslie Jay
Adam C J Klein
Tami Swartz
IT SUPPORT
Arkadiusz Chimiak
TRAILERS
Kuba Sobek (Radikal Studio)
Mateusz Kosela
Sylwia Gaweł
QA
Krzysztof Szczudłowski
Maciej Krzemień
Kacper Paluchowski-Czuraj
Kaja Więckowska
BUSINESS DEVELOPMENT
Jacek Głowacki
PR & MARKETING
Marcin Kaleta
Agnieszka Szóstak (PR Outreach)
Diana Biszczanik (PR Outreach)
Alicja Krzesz
MARKETING ARTIST
Mateusz Kosela
ADMINISTRATION
Dominika Mielcarek
Justyna Lenart
LEGAL ASSISTANCE
Beata Kapała
EU FUNDS SPECIALISTS
Katarzyna Cieszyńska
Krzysztof Musiał
PROOFREADING
Roboto Translation
CEO
Michał Mielcarek
SPECIAL THANKS
Daniel Grigorov
Karim Muammar
Aleksandra Kamecka
Robert Przybylski
Piotr Gnyp
Piotr Babieno
Mark Rein-Hagen
Justin Achilli
Natalie Roers
Tobias Sjögren
Paweł Turaczyk
WORLD OF DARKNESS BRAND TEAM
Sean Greaney – Brand Manager
Karim Muammar – Brand Editor
Jason Carl – Brand Marketing Manager
Tomas Arfert – Art Director
VAMPIRE ICONOGRAPHY
Tomas Arfert
Chris Elliott
POWERED BY
UNITY © 2019 Unity Technologies
FMOD © 2019 Firelight Technologies Pty Ltd
DIALOGUE SYSTEM FOR UNITY © Pixel Crushers
INK STOCK FOOTAGE @ 2015 Mitch Martinez
Contact
Inquiries
contact@drawdistance.dev
Twitter
https://twitter.com/DrawDistanceDev