Description

Vampire: The Masquerade – Shadows of New York is a visual novel set in the rich universe of Vampire: The Masquerade. It acts as a stand-alone expansion and a companion piece to our previous title, Coteries of New York. While Coteries was a general introduction to the world depicted in the 5th Edition of the hit tabletop role-playing game, Shadows presents a more personal and unique tale.

History

When New York’s Anarch leader meets a gruesome end, out of all the bloodsuckers in the metropolis, you’re the one picked to investigate. Make no mistake: this is obviously a trap, yet another move in the horrible game of Jyhad, the eternal struggle for power between warring vampire generations. But you’re Lasombra, and if there’s one thing you know, it’s this: if the Ventrue Prince and her followers underestimate you, they’re going to deeply regret it. Beside the main storyline, players are able to take part in additional missions that allow them to learn a lot about the lore. All that makes Vampire: The Masquerade – Shadows of New York a perfect title for both Vampire: The Masquerade veterans, as well as fans of mature narrative-driven games in general.

Factsheet

Developer:
Draw Distance
Based in Krakow, Poland

Release date:
Coming in 2020

Platforms:
PC

Website:
https://drawdistance.dev

Regular Price:
$ TBA

€ TBA

Features

  • A visual novel tackling themes of personal and political horror, suitable for both Vampire: The Masquerade veterans, and fans of narrative-driven games who are newcomers to the setting
  • A stand-alone expansion to Coteries of New York. See the familiar metropolis through entirely different eyes. Expect new characters, new locations and a fresh original soundtrack
  • Play as a member of the Lasombra clan. Formerly vicious foes of the Camarilla, the Magisters decided to search for safety in the ranks of their former enemies. Master the shadows and communicate with the inhabitants of the Other Side, but beware – Oblivion is always lurking out there, ready to devour you whole
  • Explore the streets of the Big Apple. While you search for ways to satiate your bloodthirst, catch glimpses of various fascinating vignettes and forge connections with the eccentric inhabitants of the city. One playthrough won’t be enough to see it all
  • Shape your mind, shape your fate. You used to avoid defining yourself and tried to stay neutral, but given your situation, you can no longer afford to do so. The choices you make will alter the way you think, and your thinking will alter the paths you take
  • Shadows of New York is a more personal story, told from the perspective of a well-defined character who’s already integrated into the Kindred society and has a developed inner monologue of her own (which means you influence her personality instead of shaping it)
  • The game does justice to the mature themes of the World of Darkness, and takes advantage of the excellent atmosphere of the source material

Videos

Teaser Trailer

Gameplay Trailer

Logo

Vampire Shadows of New York Logo Clean
logo

Selected Articles

Monetization Permission

Draw Distance allows for the contents of Serial Cleaner to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Serial Cleaner is legally & explicitly allowed by Draw Distance.

Vampire The Masquerade Coteries Of New York Credits

GAME CONCEPT

Krzysztof Zięba

 

PROGRAMMING

Karol Stola

Bartłomiej Szydło

Artur Sołek

 

GAME DESIGN

Krzysztof Zięba

Aleksander Borszowski

 

STORY

Krzysztof Zięba

Aleksander Borszowski

Kamil Krupiński

 

WRITING

Krzysztof Zięba

Aleksander Borszowski

Andrzej Mądrzak

Juhana Pettersson

 

CONCEPT & CHARACTER ART

Rafał Gosieniecki

 

ENVIRONMENT ART & PAINTINGS

Filip Odzierejko

 

CHARACTER ANIMATION

Wojciech Kisielewski

 

ENVIRONMENT ANIMATION

Radikal Studio:

Kuba Sobek

Michał Machowina

Adam Kubrakiewicz

Tomasz Wikliński

 

UI/UX DESIGN

Jarosław Korczak

Andrzej Kolarski

 

IMPLEMENTATION

Krzysztof Zięba

Monika Chmura

Krzysztof Szczudłowski

 

ADDITIONAL ART AND ANIMATION

Andrzej Kolarski

Mateusz Kosela

Paweł Hordyniak

Marzena Piwowar

Sylwia Gaweł

 

ADDITIONAL CODING

Łukasz Pająk

 

MUSIC

Arkadiusz Reikowski

Brunon Lubas

 

SOUND DESIGN

Andrzej Janicki

 

PHOTOS OF NEW YORK CITY

Iryna Zahn

Rob Zahn

 

NEW YORK CONSULTANTS

Rob Zahn

Jeffrey Dieterle

Genevieve Chapin

Stefan Paolini

Leslie Jay

Adam C J Klein

Tami Swartz

 

IT SUPPORT

Arkadiusz Chimiak

 

TRAILERS

Kuba Sobek (Radikal Studio)

Mateusz Kosela

Sylwia Gaweł

 

QA

Krzysztof Szczudłowski

Maciej Krzemień

Kacper Paluchowski-Czuraj

Kaja Więckowska

 

BUSINESS DEVELOPMENT

Jacek Głowacki

 

PR & MARKETING

Marcin Kaleta

Agnieszka Szóstak (PR Outreach)

Diana Biszczanik (PR Outreach)

Alicja Krzesz

 

MARKETING ARTIST

Mateusz Kosela

 

ADMINISTRATION

Dominika Mielcarek

Justyna Lenart

 

LEGAL ASSISTANCE

Beata Kapała

 

EU FUNDS SPECIALISTS

Katarzyna Cieszyńska

Krzysztof Musiał

 

PROOFREADING

Roboto Translation

 

CEO

Michał Mielcarek

 

SPECIAL THANKS

Daniel Grigorov

Karim Muammar

Aleksandra Kamecka

Robert Przybylski

Piotr Gnyp

Piotr Babieno

Mark Rein-Hagen

Justin Achilli

Natalie Roers

Tobias Sjögren

Paweł Turaczyk

 

WORLD OF DARKNESS BRAND TEAM

Sean Greaney – Brand Manager

Karim Muammar – Brand Editor

Jason Carl – Brand Marketing Manager

Tomas Arfert – Art Director

 

VAMPIRE ICONOGRAPHY

Tomas Arfert

Chris Elliott

 

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INK STOCK FOOTAGE @ 2015 Mitch Martinez