Description

HORDE MODE GAME based on GUT INSTINCT TACTICS
FAST PACED – 3D TOP-DOWN – WITCH DEFENSE SHOOTER
WEIRD WESTERN AESTHETIC – ARCADE GAMEPLAY – WILD WILD STORYLINE

Ritual: Crown of Horns is a slaughterhouse. A violent, fast-paced action game set in an alternate Wild West, an absurd, acid-fueled vision of hellish frontier. Inspired by a variety of unique takes on the Western genre, from Alejandro Jodorowsky’s “El Topo” and Clint Eastwood’s “High Plains Drifter” to cult “The Wild Wild West” TV series, it’s a minimalist, yet wild tale of an unlikely duo: a bounty hunter who comes back from beyond a grave, yearning to exact revenge on his homeland, and a witch who aids him with a series of powerful rituals to further her own secret goals.

History

18XX. You were a lawman on a mission to track down a dangerous witch. Upon reaching your goal, you found yourself in a fatal ambush prepared by horned beast-like men. Your death was probably just collateral damage. Not one of your government supervisors cared. Now, brought back from beyond the grave by the dark magic of the witch you were supposed to take out, you find yourself in a forced alliance against a common enemy. Understand the powers responsible for your misery and get rid of them once and for all. Make friends and enemies along the way. Visit places inspired by real locations in the United States and discover their myths. Look for symbols that the Land of the Free was based on and purify them. Ritual: Crown of Horns is a game about icons and myths, and tales we tell ourselves in order to make sense of our world and our identity. It’s about facing the unfaceable and living to tell the tale.

Factsheet

Developer:
Draw Distance
Based in Krakow, Poland

Release date:
November 7

Platforms:
Steam | Nintendo Switch

Website:
https://drawdistance.dev/

Regular Price:

$ 22
€ 19,99

Features

  • A unique auto-aiming system that offers a completely different kind of fantasy from your average twin-stick shooter: being an elite marksman who makes every shot count instead of spraying and praying.
  • A satisfying arsenal: shotguns, six-shooters, rifles, crossbows, and a few surprises that are a little less time-appropriate.
  • Outrageous enemies: brainwashed cultists, supernatural legendary creatures, bizarre murderous contraptions – you name it.
  • Gear: mysterious capes, hoods and amulets that you can customize and get powerful buffs for your character.
  • Creative spells and powerups that can violently alter the way you approach each combat encounter.
  • Plenty of insane levels for you to master, each complete with unique challenges tailored to push the combat system to its limits.
  • A unique gothic-horror-meets-weird-western artstyle.

Videos

Launch Trailer

Map and Gameplay Trailer

Announcement Trailer

Logo

Selected Articles

Monetization Permission

Draw Distance allows for the contents of Serial Cleaner to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Serial Cleaner is legally & explicitly allowed by Draw Distance.

Ritual Crown of Horns Credits

PRODUCERS

Kamil Krupiński

Krzysztof Szczudłowski

 

PROGRAMMERS

Artur Sołek

Bartłomiej Szydło

 

GAME & LEVEL DESIGNERS

Krzysztof Szczudłowski

Igor Hardy

Aleksander Borszowski

 

NARRATIVE DESIGNER

Aleksander Borszowski

 

CHARACTER ARTISTS

Łukasz Wiśniewski

Sylwia Gaweł

Wojciech Kisielewski

 

ENVIRONMENT ARTISTS

Sylwia Gaweł

Andrzej Kolarski

Filip Odzierejko

Bogna Brewczyk

 

CHARACTER & ENVIRONMENT ANIMATOR

Wojciech Kisielewski

 

CONCEPT ARTISTS

Filip Odzierejko

Andrzej Kolarski

 

FX ARTIST

Bogna Brewczyk

 

3D ARTIST

Mateusz Kosela

 

– CODING SUPPORT –

 

CONSOLE PROGRAMMER

Łukasz Pająk

 

REAL WORLD DATA PROGRAMMERS

Krzysztof Orzędowski (Cobble Games)

Adrian Kornaś (Cobble Games)

 

ADDITIONAL PROGRAMMERS

Klaudia Gumińska

Łukasz Gryz

 

– DESIGN SUPPORT –

Monika Chmura

Krzysztof Zięba

Piotr Rusewicz

 

– UI / UX DESIGN –

Wojciech Bednarek

Andrzej Kolarski

Mateusz Warian

 

– MUSIC & SOUND DESIGN –

Andrzej Janicki

Brunon Lubas

 

– IT SUPPORT –

Arkadiusz Chimiak

 

– TRAILERS –

Kuba Sobek (Radikal Studio)

Karol Sapiński (Radikal Studio)

Łukasz Wiśniewski (King’s Pleasure)

 

– QA –

Maciej Krzemień

Kaja Więckowska

 

– BUSINESS & ADMINISTRATION –

 

CEO

Michał Mielcarek

 

BUSINESS DEVELOPMENT

Jacek Głowacki

 

PR & MARKETING

Marcin Kaleta

Alicja Krzesz

 

MARKETING ARTIST

Mateusz Kosela

 

ADMINISTRATION

Dominika Mielcarek

Justyna Lenart

 

– LEGAL ASSISTANCE –

Beata Kapała

 

– EU FUNDS SPECIALISTS –

Katarzyna Cieszyńska

Krzysztof Musiał

 

– DRAW DISTANCE BABIES –

Patrycja Lenart

 

– SPECIAL THANKS –

Piotr Babieno

Piotr Woźny

Mateusz Blandzi

Marcin Kawa

 

PUBLISHED AND DISTRIBUTED

BY FEARDEMIC

 

MANAGING DIRECTOR

Scott Millard

 

DIRECTOR OF PUBLISHING

Rafał Basaj

 

MARKETING ARTIST

Piotr Słota

 

LEGAL ASSISTANCE

Izabela Wróbel-Buszko

 

– LOCALISATION –

Roboto Translation

 

POWERED BY

UNITY